FaustPatternLanguage class
Compiles a high-level pattern specification into a playable FaustSequencer.
FaustPatternLanguage accepts a Map<String, dynamic> spec with tempo,
grid, and tracks. Each track maps an instrument name to a string of
space-separated steps: note names (e.g. C4, Sa), rhythmic strikes (X, x),
continuations (.), legato ties (-), and parameter overrides ((p=1)).
Constructors
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
compile(
Map< String, dynamic> spec) → FaustSequencer