MutationState<T> class
Immutable state model for a mutation lifecycle.
- Annotations
Constructors
- MutationState.error(Object? error, [StackTrace? stackTrace])
-
Creates an error mutation state with
errorand optionalstackTrace.const - MutationState.idle()
-
Creates an idle mutation state.
const
- MutationState.loading()
-
Creates a loading mutation state.
const
- MutationState.queued()
-
Creates a queued mutation state for offline execution.
const
- MutationState.success(T? data)
-
Creates a successful mutation state containing
data.const
Properties
- data → T?
-
Mutation result data when successful.
final
- error → Object?
-
Error captured when mutation fails.
final
- hasData → bool
-
Whether successful data is currently available.
no setter
- hasError → bool
-
Whether an error is currently available.
no setter
- hashCode → int
-
The hash code for this object.
no setteroverride
- isError → bool
-
Whether the mutation finished with an error.
no setter
- isIdle → bool
-
Whether the mutation is idle.
no setter
- isLoading → bool
-
Whether the mutation is currently running.
no setter
- isQueued → bool
-
Whether this mutation is queued for later execution.
final
- isSuccess → bool
-
Whether the mutation finished successfully.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- stackTrace → StackTrace?
-
Stack trace associated with error, if available.
final
- status → MutationStatus
-
Current lifecycle status.
final
Methods
-
copyWith(
{MutationStatus? status, T? data, Object? error, StackTrace? stackTrace, bool? isQueued}) → MutationState< T> - Returns a copy of this state with selective overrides.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override