SimulationForce class abstract
Something that pushes the cloth around on top of the springs - e.g. the crumple attraction (crumple.dart) or the scheduled pin release (pin_release.dart). Add one with FabricSimulation.addForce; it is dropped automatically once isActive turns false.
- Implementers
Constructors
- SimulationForce()
-
const
Properties
Methods
-
afterIterations(
FabricSimulation sim) → void - Once per step, after all solver iterations.
-
applyIteration(
FabricSimulation sim) → void - Every solver iteration, right after the springs were satisfied.
-
beforeStep(
FabricSimulation sim) → void - Once per step, before the nodes are integrated.
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited