FPopupMenu<T> class
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- FPopupMenu
Constructors
-
FPopupMenu({Key? key, required List<
PopupMenuEntry< items, T? initialValue, VoidCallback? onOpened, PopupMenuItemSelected<T> >T> ? onSelected, PopupMenuCanceled? onCanceled, String? tooltip, double? elevation, Color? shadowColor, Color? surfaceTintColor, EdgeInsetsGeometry padding = const EdgeInsets.all(8.0), Widget? child, double? splashRadius, Offset offset = Offset.zero, bool enabled = true, ShapeBorder? shape, Color? color, bool? enableFeedback, BoxConstraints? constraints, PopupMenuPosition? position, Clip clipBehavior = Clip.none, PressType pressType = PressType.tap, bool addDivider = false}) -
const
Properties
- addDivider → bool
-
final
- child → Widget?
-
final
- clipBehavior → Clip
-
final
- color → Color?
-
final
- constraints → BoxConstraints?
-
final
- elevation → double?
-
final
- enabled → bool
-
final
- enableFeedback → bool?
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- initialValue → T?
-
final
-
items
→ List<
PopupMenuEntry< T> > -
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- offset → Offset
-
final
- onCanceled → PopupMenuCanceled?
-
final
- onOpened → VoidCallback?
-
final
-
onSelected
→ PopupMenuItemSelected<
T> ? -
final
- padding → EdgeInsetsGeometry
-
final
- position → PopupMenuPosition?
-
final
- pressType → PressType
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- shadowColor → Color?
-
final
- shape → ShapeBorder?
-
final
- splashRadius → double?
-
final
- surfaceTintColor → Color?
-
final
- tooltip → String?
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< FPopupMenu< T> > -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited