showDialog method
Opens the specified dialog.
Implementation
void showDialog(EscapeGameDialog dialog, {bool notify = true}) {
_dialog = dialog;
if (notify) {
notifyListeners();
}
}
Opens the specified dialog.
void showDialog(EscapeGameDialog dialog, {bool notify = true}) {
_dialog = dialog;
if (notify) {
notifyListeners();
}
}