AlarmAction enum
The action of an alarm
Constructors
- AlarmAction()
-
const
Values
- audio → const AlarmAction
-
An audio sound should be played.
When the action is "AUDIO", the alarm can also include one and only one "ATTACH" property, which MUST point to a sound resource, which is rendered when the alarm is triggered.
- display → const AlarmAction
-
A notice should be displayed.
When the action is "DISPLAY", the alarm MUST also include a "DESCRIPTION" property, which contains the text to be displayed when the alarm is triggered.
- email → const AlarmAction
-
An email should be sent.
When the action is "EMAIL", the alarm MUST include a "DESCRIPTION" property, which contains the text to be used as the message body, a "SUMMARY" property, which contains the text to be used as the message subject, and one or more "ATTENDEE" properties, which contain the email address of attendees to receive the message. It can also include one or more "ATTACH" properties, which are intended to be sent as message attachments. When the alarm is triggered, the email message is sent.
- other → const AlarmAction
-
A different, non-standard alarm action should be taken.
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
AlarmAction> - A constant List of the values in this enum, in order of their declaration.