DeviceState class

Represents an emulator or real device.

Annotations
  • @freezed

Constructors

DeviceState({required String id, required String name, required DevicePlatform platform, required bool emulator, @Default(false) bool booted, @JsonKey(includeFromJson: false, includeToJson: false) @Default(None()) Option<Process> process})
const
factory
DeviceState.fromJson(Map<String, dynamic> json)
factory

Properties

booted bool
no setterinherited
copyWith → $DeviceStateCopyWith<DeviceState>
no setterinherited
emulator bool
no setterinherited
hashCode int
The hash code for this object.
no setterinherited
id String
no setterinherited
name String
no setterinherited
platform DevicePlatform
no setterinherited
process → Option<Process>
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
similar(DeviceState other) bool
Check whether this device has a matching id or name to another device instance.
toJson() Map<String, dynamic>
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited