SearchViewState<T extends SearchView> class

Template class for custom implementation Inhert this class to create your own search view state

Inheritance
Mixed in types
Implementers

Constructors

SearchViewState()

Properties

context BuildContext
The location in the tree where this widget builds.
no setterinherited
focusNode FocusNode
Focus node for textfield
final
hashCode int
The hash code for this object.
no setterinherited
Layer links for skin tone overlay
finalinherited
mounted bool
Whether this State object is currently in a tree.
no setterinherited
results List<Emoji>
Search results
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
utils EmojiPickerUtils
Emoji picker utils
final
widget → T
The current configuration.
no setterinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
addSkinToneTargetIfAvailable({required bool hasSkinTone, required String linkKey, required Widget child}) Widget
Add target for skin tone overlay if skin tone is available
inherited
build(BuildContext context) Widget
Describes the part of the user interface represented by this widget.
override
buildEmoji(Emoji emoji, double emojiSize, double emojiBoxSize) Widget
Build emoji cell
closeSkinToneOverlay() → void
Overlay close & resources disposal
inherited
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant T oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onTextInputChanged(String text) → void
On text input changed callback
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
showSkinToneOverlay(Offset emojiBoxPosition, Emoji emoji, double emojiSize, CategoryEmoji? categoryEmoji, Config config, OnEmojiSelected onEmojiSelected, LayerLink link) → void
Overlay for SkinTone
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited