spriteLocations property

List<Rect> spriteLocations

Implementation

List<Rect> get spriteLocations => _spriteLocations;
void spriteLocations=(List<Rect> locations)

Implementation

set spriteLocations(List<Rect> locations){
  _spriteLocations = locations;
  objectScale = List<double>.filled(spriteLocations.length, 1.0);
}