LoadedObject class
Constructors
-
LoadedObject({required Size size, required int offsetHeight, required LoadedType type, List<
double> ? objectScale, ObjectType objectType = ObjectType.landscape, String path = '', String name = '', List<Rect> ? spriteLocations, List<String> ? spriteNames, bool show = true, int startingLayer = 1, Object? object})
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- name ↔ String
-
getter/setter pair
- object ↔ Object?
-
getter/setter pair
-
objectScale
↔ List<
double> -
getter/setter pair
- objectType ↔ ObjectType
-
getter/setter pair
- offsetHeight ↔ int
-
getter/setter pair
- path ↔ String
-
getter/setter pair
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- show ↔ bool
-
getter/setter pair
- size ↔ Size
-
getter/setter pair
-
spriteLocations
↔ List<
Rect> -
getter/setter pair
-
spriteNames
↔ List<
String> ? -
getter/setter pair
- startingLayer ↔ int
-
getter/setter pair
- type ↔ LoadedType
-
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited