Material constructor
Material()
Implementation
Material()
: name = '',
ambient = Vector3.all(0.1),
diffuse = Vector3.all(0.8),
specular = Vector3.all(0.5),
ke = Vector3.zero(),
tf = Vector3.zero(),
mapKa = '',
mapKd = '',
mapKe = '',
mapBump = '',
shininess = 0.8,
ni = 0,
opacity = 1.0,
emissivity = 8;