DebugConsoleState class
Singleton state surfaced by DebugConsole.
Properties
-
attempt
→ ValueNotifier<
int?> -
final
- enabled ↔ bool
-
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
-
lastCaptureAt
→ ValueNotifier<
DateTime?> -
final
-
lastError
→ ValueNotifier<
String?> -
final
-
lastEvidence
→ ValueNotifier<
List< String> > -
final
-
lastSuccess
→ ValueNotifier<
bool?> -
final
-
lastTargetFound
→ ValueNotifier<
bool?> -
final
-
missionId
→ ValueNotifier<
String?> -
final
-
missionStatus
→ ValueNotifier<
MissionStatus?> -
final
-
nodeCount
→ ValueNotifier<
int> -
final
-
phase
→ ValueNotifier<
StepPhase?> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
screen
→ ValueNotifier<
String?> -
final
-
stepAction
→ ValueNotifier<
String?> -
final
-
stepIndex
→ ValueNotifier<
int?> -
final
-
stepTargetText
→ ValueNotifier<
String?> -
final
-
treeDepth
→ ValueNotifier<
int> -
final
-
visibleCount
→ ValueNotifier<
int> -
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
reset(
) → void - Wipe all transient state.
-
setMissionStatus(
MissionStatusMessage msg) → void -
setPhase(
MissionPhaseMessage msg) → void -
setSnapshot(
UiSnapshot? snap) → void -
setVerification(
VerificationResultMessage msg) → void -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Properties
- instance → DebugConsoleState
-
final