TimingSelector class

Timing-mode picker shared by the New Game and Play-vs-AI dialogs.

Renders the "Timing" header, a mode selector (only when the game offers more than one mode), and the per-mode sliders/presets. Owns its own slider state and reports the resolved values via onChanged. Seed a parent's state with TimingSelector.initial so there is no null window before the first change.

Inheritance

Constructors

TimingSelector({Key? key, required Map<String, TimingModeConfig> configs, required ValueChanged<ResolvedTiming> onChanged, bool enabled = true, String? initialKey})
const

Properties

configs Map<String, TimingModeConfig>
final
enabled bool
final
hashCode int
The hash code for this object.
no setterinherited
initialKey String?
The mode to select initially (a key of configs). null or an unknown key falls back to the first declared mode. Lets a caller that knows more than this widget (e.g. the solo picker, which inspects the bot catalog) open it in a mode that actually has opponents, without coupling this widget to bots.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onChanged ValueChanged<ResolvedTiming>
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<TimingSelector>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Static Methods

initial(Map<String, TimingModeConfig> configs, {String? initialKey}) ResolvedTiming
The resolved timing for the initial selection, matching what the widget would emit before any interaction, so a parent can seed its state without a null window. Pass the same initialKey used on the widget.