ScrollableTable<T> class

Inheritance

Constructors

ScrollableTable({Key? key, required List<T> data, required List<TableHeader> headers, bool showNumbering = true, int rowHeight = 50, int headerHeight = 50, int commonPadding = 20, double columnSpacing = 10, bool rounded = true, bool showButtons = true, void onEdit(T model)?, void onDelete(T model)?, void onDetails(T model)?, required List<Widget> rowElementsBuilder(T model), Color? headerBackgroundColor, TextStyle? headerTextStyle, TextStyle? rowTextStyle, List<Widget> customButtons = const [], List<void Function(T model)> customButtonActions = const [], double buttonsWidth = 150, double? minSizeButtons, TextAlign? headerTextAlign})
const

Properties

buttonsWidth double
final
columnSpacing double
final
commonPadding int
final
customButtonActions List<void Function(T model)>
final
customButtons List<Widget>
final
data List<T>
final
hashCode int
The hash code for this object.
no setterinherited
headerBackgroundColor Color?
final
headerHeight int
final
headers List<TableHeader>
final
headerTextAlign TextAlign?
final
headerTextStyle TextStyle?
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
minSizeButtons double?
final
onDelete → void Function(T model)?
final
onDetails → void Function(T model)?
final
onEdit → void Function(T model)?
final
rounded bool
final
rowElementsBuilder List<Widget> Function(T model)
final
rowHeight int
final
rowTextStyle TextStyle?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
showButtons bool
final
showNumbering bool
final

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<ScrollableTable<T>>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited