EasyDropdown class

A widget that provides dropdown functionality.

The EasyDropdown widget wraps an existing child widget and adds the ability to display a dropdown list of items when activated. It is typically used to create dropdown menus.

Example usage:

EasyDropdown(
  key: _dropDownKey, // GlobalKey<EasyDropdownState>
  config: const EasyDropdownConfig(
    radius: 16,
  ),
  items: Future.sync(() async {
    await Future.delayed(const Duration(seconds: 2));
    return [
      EasyDropdownTile(title: 'Test', onPressed: () {}),
      EasyDropdownTile(title: 'Test 1', onPressed: () {}),
      EasyDropdownTile(title: 'Test 2', onPressed: () {}),
    ];
  }),
  // items: [
  //    EasyDropdownTile(title: 'Test', onPressed: () {}),
  //    EasyDropdownTile(title: 'Test 1', onPressed: () {}),
  //    EasyDropdownTile(title: 'Test 2', onPressed: () {}),
  //  ],
  child: RaisedButton(
    onPressed: () {
      _dropDownKey.currentState?.showOverlay();
    },
    child: Text(
      'A selected field',
    ),
  ),
);
Inheritance

Constructors

EasyDropdown({Key? key, required Widget child, required FutureOr<List<EasyDropdownTile>> items, double? itemCount, EasyDropdownConfig config = const EasyDropdownConfig(), VoidCallback? onDropdownStart, VoidCallback? onDropdownEnd})
Creates an instance of EasyDropdown.
const

Properties

child Widget
The widget that triggers the dropdown when interacted with.
final
config EasyDropdownConfig
The configuration options for the appearance and behavior of the dropdown menu.
final
hashCode int
The hash code for this object.
no setterinherited
itemCount double?
The maximum number of items to display in the dropdown. If not provided, all items are displayed.
final
items FutureOr<List<EasyDropdownTile>>
The list of items to display in the dropdown.
final
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onDropdownEnd VoidCallback?
A callback that is invoked when the dropdown is closed.
final
onDropdownStart VoidCallback?
A callback that is invoked when the dropdown is opened.
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() State<EasyDropdown>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited