RadialShader class

Inheritance

Constructors

RadialShader(List<Color> colors, {List<double>? colorStops, TileMode tileMode = ui.TileMode.clamp, Float64List? matrix4, Offset? focal, double focalRadius = 0.0})
const

Properties

colors → List<Color>
final
colorStops → List<double>?
final
focal → Offset?
final
focalRadius → double
final
hashCode → int
The hash code for this object.
no setterinherited
matrix4 → Float64List?
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
tileMode → TileMode
final

Methods

convert(covariant RadialShader begin, covariant RadialShader end, double animatorPercent) → Shader
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toShader(Rect rect, double? colorOpacity) → Shader
override
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited