SweepShader constructor
const
SweepShader(})
Implementation
const SweepShader(
this.colors, {
this.colorStops,
this.tileMode = TileMode.clamp,
this.startAngle = 0,
this.endAngle = 360,
this.matrix4,
});
const SweepShader(
this.colors, {
this.colorStops,
this.tileMode = TileMode.clamp,
this.startAngle = 0,
this.endAngle = 360,
this.matrix4,
});