stateMachineStart method
Implementation
bool stateMachineStart() {
if (dotLottiePlayer != null && !isDisposed) {
try {
final player = dotLottiePlayer as JSObject;
final method = player['stateMachineStart'.toJS] as JSFunction;
final result = method.callAsFunction(player);
return (result as JSBoolean?)?.toDart ?? true;
} catch (e) {
return false;
}
}
return false;
}