dither_animal library

Backwards-compatibility entry point for dither_animals.

Prefer importing package:dither_animals/dither_animals.dart instead.

Classes

AnimalArt
AnimalMotion
A personality: how one animal builds in, idles, blinks and dissolves.
BodyPose
Whole-body transform, in 100-space. Rotation in radians.
DetailSpec
Vector detail overlay. kind: 0 dark line, 1 dark fill, 2 white line, 3 white fill, 4 blush fill. Drawn crisp over the dots and follows the warp.
DitherAnimal
A cute animal rendered as animated ordered-dither stipple dots.
EyeSpec
A round eye drawn by the painter (center + radius, 100-space).
ShapeLayer

Enums

DitherAnimalType
DitherDot
DitherMotion
loop = build -> alive/idle -> dissolve -> repeat once = build, then stay alive forever
RevealStyle
How the dots appear (and disappear) for an animal.

Constants

kAnimalArt → const Map<DitherAnimalType, AnimalArt>

Functions

backOut(double f, [double c1 = 1.70158]) → double
Ease with a little overshoot (0..1 -> ~0..1.1 -> 1).