Interaction class
Inteaction structure
An Interaction is the message that your application receives when a user uses an application command or a message component.
- Annotations
-
- @JsonSerializable(includeIfNull: false)
Constructors
- Interaction({required String id, required String applicationId, required InteractionType type, InteractionData? data, String? guildId, String? channelId, GuildMember? member, User? user, required String token, required int version, Message? message})
- Constructor
-
Interaction.fromJson(Map<
String, dynamic> json) -
From json
factory
Properties
- applicationId → String
-
id of the application this interaction is for
final
- channelId → String?
-
the channel it was sent from
final
- data → InteractionData?
-
the command data payload
final
- guildId → String?
-
the guild it was sent from
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- id → String
-
id of the interaction
final
- invokingUser → User
-
Convenience method to get the invoking user
no setter
- member → GuildMember?
-
guild member data for the invoking user, including permissions
final
- message → Message?
-
for components, the message they were attached to
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- token → String
-
a continuation token for responding to the interaction
final
- type → InteractionType
-
the type of interaction
final
- user → User?
-
user object for the invoking user, if invoked in a DM
final
- version → int
-
read-only property, always 1
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> - To json
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited