Bind<T extends Object> class
Represents and manufactures an object instance that can be injected.
- Implementers
Constructors
Properties
- alwaysSerialized → bool
-
flag for indicate serialization
finalinherited
- bindType → Type
-
no setterinherited
- export → bool
-
export bind for others modules
This bind can only be accessed when imported by a module.
finalinherited
- factoryFunction → T Function(Injector i)
-
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isLazy → bool
-
When 'true', the object is instantiated only the first time it is called.
When 'false', the object is instantiated along with the module.
finalinherited
- isScoped → bool
-
create single instance for request
finalinherited
- isSingleton → bool
-
single instance
finalinherited
- onDispose → (void Function(T value)?)
-
Called in module`s dispose.
finalinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- selector → (dynamic Function(T value)?)
-
Generate reactive object
finalinherited
Methods
-
cast<
E extends Object> () → Bind< E> -
copyWith(
{T factoryFunction(Injector i)?, bool? isSingleton, bool? isLazy, bool? export, bool? isScoped, bool? alwaysSerialized, void onDispose(T value)?, dynamic selector(T value)?}) → Bind< T> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onDisposeFunc(
Object o) → dynamic -
inherited
-
onSelectorFunc(
Object o) → dynamic -
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
factory<
T extends Object> (T inject(Injector i), {bool export = false}) → Bind< T> - Bind a factory. Always a new constructor when calling Modular.get
-
instance<
T extends Object> (T instance, {bool export = false, dynamic selector(T value)?}) → Bind< T> - Bind an already exist 'Instance' of object..
-
lazySingleton<
T extends Object> (T inject(Injector i), {bool export = false, void onDispose(T value)?, dynamic selector(T value)?}) → Bind< T> - Create single instance for request.
-
singleton<
T extends Object> (T inject(Injector i), {bool export = false, void onDispose(T value)?, dynamic selector(T value)?}) → Bind< T> - Bind a 'Singleton' class. Built together with the module. The instance will always be the same.