Input$AttributeUpdateInput class
Constructors
-
Input$AttributeUpdateInput({String? label, bool? isRequired, bool? isMultipleChoice, Input$AttributePixelInput? pixel, Enum$ProductVarietyEnum? variety, List<
Input$AttributeTranslationInput> ? translation, required String id}) -
factory
-
Input$AttributeUpdateInput.fromJson(Map<
String, dynamic> data) -
factory
Properties
-
copyWith
→ CopyWith$Input$AttributeUpdateInput<
Input$AttributeUpdateInput> -
no setter
- hashCode → int
-
The hash code for this object.
no setteroverride
- id → String
-
no setter
- isMultipleChoice → bool?
-
no setter
- isRequired → bool?
-
no setter
- label → String?
-
no setter
- pixel → Input$AttributePixelInput?
-
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
translation
→ List<
Input$AttributeTranslationInput> ? -
no setter
- variety → Enum$ProductVarietyEnum?
-
no setter
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override