IconIntrinsicStates class

Material Icon

Inheritance

Constructors

IconIntrinsicStates()
const
IconIntrinsicStates.create()
const

Properties

canHave ChildrenEnum
This node can have a children, a child or none?
finalinherited
canHaveChild bool
no setterinherited
canHaveChildren bool
no setterinherited
displayName String
Visible name of node. Must be humanized.
finalinherited
hashCode int
The hash code for this object.
no setterinherited
maxChildren int?
Max number of children the node can have.
finalinherited
nodeIcon String
Icon of the node.
finalinherited
props List<Object?>
The list of properties that will be used to determine whether two instances are equal.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
stringify bool?
If set to true, the toString method will be overridden to output this instance's props.
no setterinherited
triggers List<Trigger>
finalinherited
type String
Type of node.
finalinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited