paint method
Called whenever the object needs to paint. The given Canvas has its
coordinate space configured such that the origin is at the top left of the
box. The area of the box is the size of the size argument.
Paint operations should remain inside the given area. Graphical operations outside the bounds may be silently ignored, clipped, or not clipped. It may sometimes be difficult to guarantee that a certain operation is inside the bounds (e.g., drawing a rectangle whose size is determined by user inputs). In that case, consider calling Canvas.clipRect at the beginning of paint so everything that follows will be guaranteed to only draw within the clipped area.
Implementations should be wary of correctly pairing any calls to Canvas.save/Canvas.saveLayer and Canvas.restore, otherwise all subsequent painting on this canvas may be affected, with potentially hilarious but confusing results.
To paint text on a Canvas, use a TextPainter.
To paint an image on a Canvas:
-
Obtain an ImageStream, for example by calling ImageProvider.resolve on an AssetImage or NetworkImage object.
-
Whenever the ImageStream's underlying ImageInfo object changes (see ImageStream.addListener), create a new instance of your custom paint delegate, giving it the new ImageInfo object.
-
In your delegate's paint method, call the Canvas.drawImage, Canvas.drawImageRect, or Canvas.drawImageNine methods to paint the ImageInfo.image object, applying the ImageInfo.scale value to obtain the correct rendering size.
Implementation
@override
void paint(Canvas canvas, Size size) {
// print('paints data $seriesList');
final centerX = size.width / 2.0;
final centerY = size.height / 2.0;
final centerOffset = Offset(centerX, centerY);
final radius = math.min(centerX, centerY) * 0.8;
final scale = radius / ticks.last;
var outlinePaint = Paint()
..color = outlineColor
..style = PaintingStyle.stroke
..strokeWidth = 1.0
..isAntiAlias = true;
var ticksPaint = Paint()
..color = axisColor
..style = PaintingStyle.stroke
..strokeWidth = 1.0
..isAntiAlias = true;
var pointPaint = Paint()
..strokeWidth = 8
..strokeCap = StrokeCap.round;
// 画最外圈
canvas.drawPath(variablePath(size, radius, sides), outlinePaint);
// The last tick is ignored, since it overlaps with the feature label
var tickDistance = radius / (ticks.length);
var tickLabels = reverseAxis ? ticks.reversed.toList() : ticks;
// 如果倒序,画圆心处的文字
if (reverseAxis) {
TextPainter(
text: TextSpan(text: tickLabels[0].toString(), style: ticksTextStyle),
textDirection: TextDirection.ltr,
)
..layout(minWidth: 0, maxWidth: size.width)
..paint(canvas, Offset(centerX, centerY - ticksTextStyle.fontSize!));
}
// 画刻度
tickLabels
.sublist(
reverseAxis ? 1 : 0, reverseAxis ? ticks.length : ticks.length - 1)
.asMap()
.forEach((index, tick) {
var tickRadius = tickDistance * (index + 1);
// 画内环
canvas.drawPath(variablePath(size, tickRadius, sides), ticksPaint);
TextPainter(
text: TextSpan(text: '$tick$primaryUnit', style: ticksTextStyle),
textDirection: TextDirection.ltr,
)
..layout(minWidth: 0, maxWidth: size.width)
..paint(canvas,
Offset(centerX, centerY - tickRadius - ticksTextStyle.fontSize!));
});
// 画主体
var angle = (2 * pi) / seriesList.first.data.length;
double totalWidth = 0;
int index = 0;
for (var line in seriesList) {
var lineColor = Color.fromARGB(
line.data.first.color!.a,
line.data.first.color!.r,
line.data.first.color!.g,
line.data.first.color!.b);
var graphPaint = Paint()
..color = lineColor.withValues(alpha: 0.2)
..style = PaintingStyle.fill;
var graphOutlinePaint = Paint()
..color = lineColor
..style = PaintingStyle.stroke
..strokeWidth = 2.0
..isAntiAlias = true;
var legendPaint = Paint()
..color = lineColor.withValues(alpha: ignores.contains(index) ? 0.5 : 1)
..style = PaintingStyle.stroke
..strokeCap = StrokeCap.round
..strokeWidth = 3.0
..isAntiAlias = true;
//print('legend is ${seriesList[i].id}');
if (showLegend) {
canvas.drawLine(Offset(0 + totalWidth, size.height - 8),
Offset(legendWidth + totalWidth, size.height - 8), legendPaint);
TextPainter(
text: TextSpan(
text: line.id,
style: TextStyle(
fontSize: 12,
color: Colors.black
.withValues(alpha: ignores.contains(index) ? 0.5 : 1))),
textDirection: TextDirection.ltr)
..layout(minWidth: 0, maxWidth: size.width)
..paint(
canvas,
Offset(legendWidth + gapBetweenLegendAndLabel + totalWidth,
size.height - 16));
totalWidth += (legendWidth +
gapBetweenLegendAndLabel +
12 * line.id.length +
gapBetweenLegend);
}
if (!ignores.contains(index)) {
var scaledPoint = scale * line.data.first.y! * fraction;
var path = Path();
if (reverseAxis) {
path.moveTo(centerX, centerY - (radius * fraction - scaledPoint));
} else {
path.moveTo(centerX, centerY - scaledPoint);
}
line.data.asMap().forEach((index, point) {
if (index == 0) return;
var xAngle = cos(angle * index - pi / 2);
var yAngle = sin(angle * index - pi / 2);
var scaledPoint = scale * point.y! * fraction;
if (reverseAxis) {
path.lineTo(centerX + (radius * fraction - scaledPoint) * xAngle,
centerY + (radius * fraction - scaledPoint) * yAngle);
} else {
path.lineTo(
centerX + scaledPoint * xAngle, centerY + scaledPoint * yAngle);
}
});
path.close();
canvas.drawPath(path, graphPaint);
canvas.drawPath(path, graphOutlinePaint);
}
index++;
}
if (hlLine != null) {
var xAngle = cos(angle * hlLine! - pi / 2);
var yAngle = sin(angle * hlLine! - pi / 2);
var featureOffset =
Offset(centerX + radius * xAngle, centerY + radius * yAngle);
drawDashedLine(
canvas: canvas,
p1: centerOffset,
p2: featureOffset,
dashWidth: 2,
dashSpace: 2,
paint: ticksPaint);
int i = 0;
for (var line in seriesList) {
if (ignores.contains(i)) {
continue;
}
var scaledPoint = scale * line.data[hlLine!].y! * fraction;
var o = Offset(
centerX + scaledPoint * xAngle, centerY + scaledPoint * yAngle);
pointPaint.color = Color.fromARGB(
line.data.first.color!.a,
line.data.first.color!.r,
line.data.first.color!.g,
line.data.first.color!.b);
canvas.drawPoints(PointMode.points, [o], pointPaint);
i++;
}
}
// 画label
seriesList.first.data.asMap().forEach((index, feature) {
var xAngle = cos(angle * index - pi / 2);
var yAngle = sin(angle * index - pi / 2);
var featureOffset =
Offset(centerX + radius * xAngle, centerY + radius * yAngle);
var featureLabelFontHeight = featuresTextStyle.fontSize;
var labelYOffset = yAngle < 0 ? -featureLabelFontHeight! : 0;
var labelXOffset = xAngle > 0 ? featureOffset.dx : 0.0;
var textPainter = TextPainter(
text: TextSpan(text: feature.xDisplay, style: featuresTextStyle),
textAlign: xAngle < 0 ? TextAlign.right : TextAlign.left,
textDirection: TextDirection.ltr,
);
textPainter.layout(minWidth: featureOffset.dx);
textPainter.paint(
canvas, Offset(labelXOffset, featureOffset.dy + labelYOffset));
});
}