renderMission function
Creating instance of Mission and using it's methods. All render_X functions are for test and presentation.
Implementation
void renderMission(String caller) {
// devl:MIS: too much of: Instance of 'BlanketChore'
// helsinkiMission. // NOTE #analyzer is slow
// Testing some imaginary mission.
var missionR = Mission('MissionRender', 'Testing<<inRender<<Lib');
String nameS = missionR.name;
print(':M:render: -->>-->>-- renderMission:$nameS C: $caller ');
missionR.showInfo();
// Methods init and build are obligatory for mission to work.
missionR._init(':M:render:');
missionR.buildMissions(':M:render:');
missionR._opSt['on'] = true;
missionR._buf.writeln(':renderMission: saving row od data to :m:_buf:');
print(missionR.choreL);
missionR.choreL.forEach(print);
missionR.toChore(missionR.choreL[1]);
missionR._buf.writeln(':renderMission: done, close; :m:_buf:');
missionR._buf.clear();
print(missionR._rollCount);
print(':M:render: <<--<<-- renderMission done C: $caller --<<--<<-- ');
_flowC('-- mission: $missionR.name : render done --', _pB);
}