init method
void
init()
override
Initialize class for ready-to-use: Method for setting class field values.
Implementation
void init() {
_flowC('--> C-init $name -->---->--', _pB);
// howTo NULL Map
// extra['init'] ++;
// hklTry NO extra!['init']! ++;
// NO extra!['init'] ++?;
// Map<String, int> extra 'init': 0,
// howTo Map: only 4 properties usable extra.['init'].
// devl:MIS hkl: find in tour dartlang
// https://stackoverflow.com/questions/56943363/dart-map-increment-the-value-of-a-key
// from Punch::
if (extra.containsKey('init')) {
// devl:MIS howToMap increment
int _i = 0;
// howTo Null Map
_i = extra['init']!;
extra['init'] = _i;
// extra['init']!++;
} // -- if
// extra['init'].toInt()++;
// extra['init']! ++;
// extra['init'] = 33;
String __name = name.toUpperCase();
String _name = ':$__name :';
// Actor in glb has not any use.
glb.changeActor(_name);
_flowC('--> Chore buffer output initialized -->---->--', _pB);
buf.writeln(':ch:buf: init for name: $name done');
// Set-fields values done.
_flowC('<-- ch init done $name --<----<--', _pB);
}