ConflictResolution enum
Defines the strategy for resolving conflicts during synchronization.
Values
- newerWins → const ConflictResolution
- 
  The newer item wins (based on last access time). 
- remoteWins → const ConflictResolution
- 
  The remote item always wins. 
- localWins → const ConflictResolution
- 
  The local item always wins. 
- mergePreferRemote → const ConflictResolution
- 
  Merge the items, preferring remote values for conflicts. 
- mergePreferLocal → const ConflictResolution
- 
  Merge the items, preferring local values for conflicts. 
Properties
- hashCode → int
- 
  The hash code for this object.
  no setterinherited
- index → int
- 
  A numeric identifier for the enumerated value.
  no setterinherited
- name → String
- 
      Available on Enum, provided by the EnumName extension The name of the enum value.no setter
- runtimeType → Type
- 
  A representation of the runtime type of the object.
  no setterinherited
Methods
- 
  noSuchMethod(Invocation invocation) → dynamic 
- 
  Invoked when a nonexistent method or property is accessed.
  inherited
- 
  toString() → String 
- 
  A string representation of this object.
  inherited
Operators
- 
  operator ==(Object other) → bool 
- 
  The equality operator.
  inherited
Constants
- 
    values
  → const List<ConflictResolution> 
- A constant List of the values in this enum, in order of their declaration.