ConflictResolution enum
Defines the strategy for resolving conflicts during synchronization.
Values
- newerWins → const ConflictResolution
-
The newer item wins (based on last access time).
- remoteWins → const ConflictResolution
-
The remote item always wins.
- localWins → const ConflictResolution
-
The local item always wins.
- mergePreferRemote → const ConflictResolution
-
Merge the items, preferring remote values for conflicts.
- mergePreferLocal → const ConflictResolution
-
Merge the items, preferring local values for conflicts.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- index → int
-
A numeric identifier for the enumerated value.
no setterinherited
- name → String
-
Available on Enum, provided by the EnumName extension
The name of the enum value.no setter - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
ConflictResolution> - A constant List of the values in this enum, in order of their declaration.