TimeUnit enum

A TimeUnit represents time durations at a given unit of granularity and provides utility methods to convert across units, and to perform timing and delay operations in these units. A TimeUnit does not maintain time information, but only helps organize and use time representations that may be maintained separately across various contexts. A nanosecond is defined as one thousandth of a microsecond, a microsecond as one thousandth of a millisecond, a millisecond as one thousandth of a second, a minute as sixty seconds, an hour as sixty minutes, and a day as twenty four hours.

Inheritance

Constructors

TimeUnit()
const

Values

days → const TimeUnit

Time unit representing twenty four hours

hours → const TimeUnit

Time unit representing sixty minutes

microseconds → const TimeUnit

Time unit representing one thousandth of a millisecond

milliseconds → const TimeUnit

Time unit representing one thousandth of a second

minutes → const TimeUnit

Time unit representing sixty seconds

nanoseconds → const TimeUnit

Time unit representing one thousandth of a microsecond

seconds → const TimeUnit

Time unit representing one second

Properties

hashCode int
The hash code for this object.
no setterinherited
index int
A numeric identifier for the enumerated value.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

values → const List<TimeUnit>
A constant List of the values in this enum, in order of their declaration.