LceLoading<DATA extends Object> class
DATA
is loading
data is the current data if any
dataIsValid Data validity at the time of emission
type Loading type
- Inheritance
- Available extensions
Constructors
- LceLoading(DATA? data, bool dataIsValid, [LoadingType type = LoadingType.loading])
-
Data is loading
data
is the current data if anydataIsValid
Data validity at the time of emissiontype
Loading typeconst
Properties
- data → DATA?
-
State data
final
- dataIsValid → bool
-
A property that is evaluated internally and may mean that data being emitted is stall,
invalidated or otherwise 'not-so-valid' until some further emission (say after network
reload).
finalinherited
- hashCode → int
-
The hash code for this object.
no setteroverride
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- type → LoadingType
-
final
Methods
-
copyWith(
{DATA? data, bool? dataIsValid, LoadingType? type}) → LceLoading< DATA> -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toError(
Exception error) → LceError< DATA> -
Transfers to LceError state with
error
preserving datainherited -
toLoading(
[LoadingType type = LoadingType.loading]) → LceLoading< DATA> -
Transfers to LceLoading state with loading
type
preserving datainherited -
toString(
) → String -
A string representation of this object.
override
-
when<
T extends Object> ({required T loading(LceLoading< DATA> state), required T content(LceContent<DATA> state), required T error(LceError<DATA> state), T terminated()?}) → T -
Emulates sealed class with every state callback required except
terminated
. Override it if you expect termination or leave empty to throw exceptionoverride -
whenElse<
T extends Object> ({T loading(LceLoading< DATA> state)?, T content(LceContent<DATA> state)?, T error(LceError<DATA> state)?, T terminated()?, required T onElse(LceState<DATA> state)}) → T -
Emulates sealed class with only one
onElse
callback required. Every unset callback will be routed toonElse
case.override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
override