Dice class

This object represents an animated emoji that displays a random value.

Constructors

Dice({required Emoji emoji, required int value})
Basic constructor

Properties

emoji ↔ Emoji
Emoji on which the dice throw animation is based
getter/setter pair
hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
value ↔ int
Value of the dice, 1-6 for “🎲”, “🎯” and “🎳” base emoji, 1-5 for “🏀” and “⚽” base emoji, 1-64 for “🎰” base emoji
getter/setter pair

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toJson() → Map
Creates a json from the object
toString() → String
A string representation of this object.
override

Operators

operator ==(Object other) → bool
The equality operator.
inherited

Static Methods

fromJson(Map<String, dynamic> json) → Dice
Creates a object from a json