FastSineBankGenerator class
A sine bank generator.
- Inheritance
-
- Object
- SynthizerObject
- ContextualSynthizerObject
- Generator
- FastSineBankGenerator
- Mixed in types
Constructors
- FastSineBankGenerator(Context context, SineBankWave sineBankWave, {double initialFrequency = 440.0, int waveCount = 1})
- Create an instance.
- FastSineBankGenerator.saw(Context context, double initialFrequency, int partials)
- Saw wave.
- FastSineBankGenerator.sine(Context context, double initialFrequency)
- Sine wave.
- FastSineBankGenerator.square(Context context, double initialFrequency, int partials)
- Square wave.
- FastSineBankGenerator.triangle(Context context, double initialFrequency, int partials)
- Triangle wave.
Properties
- context → Context
-
The synthizer context to bind this object to.
finalinherited
- currentTime → SynthizerDoubleProperty
-
The current Synthizer time.
no setterinherited
- frequency → SynthizerAutomatableDoubleProperty
-
The frequency of this wave.
no setter
- gain → SynthizerAutomatableDoubleProperty
-
The gain for this object.
no setterinherited
-
handle
→ Pointer<
syz_Handle> -
The handle for this object.
finalinherited
- hashCode → int
-
The hash code for this object.
no setterinherited
- isValid → bool
-
Returns
true
if this object is still valid.no setterinherited - looping → SynthizerBoolProperty
-
Create an instance from a handle.
Whether or not this generator is looping.
no setterinherited
- pitchBend → SynthizerAutomatableDoubleProperty
-
The pitch bend for this generator.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- suggestedAutomationTime → SynthizerDoubleProperty
-
The suggested automation time.
no setterinherited
- synthizer → Synthizer
-
The synthizer instance.
finalinherited
Methods
-
configDeleteBehavior(
{bool? linger, double? timeout}) → void -
Configure delete behaviour for this object.
inherited
-
decreaseReferenceCount(
) → void -
Decrease the reference count.
inherited
-
destroy(
) → void -
Destroy this object.
inherited
-
increaseReferenceCount(
) → void -
Increase the reference count.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pause(
) → void -
Pause this object.
inherited
-
play(
) → void -
Play this object.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
Used to compare two objects.
inherited