createSource3D method

Source3D createSource3D({
  1. double x = 0.0,
  2. double y = 0.0,
  3. double z = 0.0,
  4. PannerStrategy pannerStrategy = PannerStrategy.delegate,
})

Create a 3d source.

Implementation

Source3D createSource3D({
  final double x = 0.0,
  final double y = 0.0,
  final double z = 0.0,
  final PannerStrategy pannerStrategy = PannerStrategy.delegate,
}) =>
    Source3D(this, pannerStrategy: pannerStrategy, x: x, y: y, z: z);