InitFlags class
Flags to pass to Sdl.init.
Constructors
Properties
- audio → bool
-
SDL_INIT_AUDIO
.final - events → bool
-
SDL_INIT_EVENTS
.final - flags → int
-
Get the flags as an integer.
no setter
- gameController → bool
-
SDL_INIT_GAMECONTROLLER
.final - haptic → bool
-
SDL_INIT_HAPTIC
.final - hashCode → int
-
The hash code for this object.
no setterinherited
- joystick → bool
-
SDL_INIT_JOYSTICK
.final - runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- sensor → bool
-
SDL_INIT_SENSOR
.final - timer → bool
-
SDL_INIT_TIMER
.final - video → bool
-
SDL_INIT_VIDEO
.final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
- everything → const InitFlags
-
Initialise all flags to
true
.