WindowFlags enum
SDL_WindowFlags.
Constructors
- WindowFlags()
-
const
Values
- fullscreen → const WindowFlags
-
SDL_WINDOW_FULLSCREEN = 1
- opengl → const WindowFlags
-
SDL_WINDOW_OPENGL = 2
- shown → const WindowFlags
-
SDL_WINDOW_SHOWN = 4
-
SDL_WINDOW_HIDDEN = 8
- borderless → const WindowFlags
-
SDL_WINDOW_BORDERLESS = 16
- resizable → const WindowFlags
-
SDL_WINDOW_RESIZABLE = 32
- minimized → const WindowFlags
-
SDL_WINDOW_MINIMIZED = 64
- maximized → const WindowFlags
-
SDL_WINDOW_MAXIMIZED = 128
- mouseGrabbed → const WindowFlags
-
SDL_WINDOW_MOUSE_GRABBED = 256
- inputFocus → const WindowFlags
-
SDL_WINDOW_INPUT_FOCUS = 512
- mouseFocus → const WindowFlags
-
SDL_WINDOW_MOUSE_FOCUS = 1024
- fullscreenDesktop → const WindowFlags
-
SDL_WINDOW_FULLSCREEN_DESKTOP = 4097
- foreign → const WindowFlags
-
SDL_WINDOW_FOREIGN = 2048
- allowHighdpi → const WindowFlags
-
SDL_WINDOW_ALLOW_HIGHDPI = 8192
- mouseCapture → const WindowFlags
-
SDL_WINDOW_MOUSE_CAPTURE = 16384
- alwaysOnTop → const WindowFlags
-
SDL_WINDOW_ALWAYS_ON_TOP = 32768
- skipTaskbar → const WindowFlags
-
SDL_WINDOW_SKIP_TASKBAR = 65536
- utility → const WindowFlags
-
SDL_WINDOW_UTILITY = 131072
- tooltip → const WindowFlags
-
SDL_WINDOW_TOOLTIP = 262144
- popupMenu → const WindowFlags
-
SDL_WINDOW_POPUP_MENU = 524288
- keyboardGrabbed → const WindowFlags
-
SDL_WINDOW_KEYBOARD_GRABBED = 1048576
- vulkan → const WindowFlags
-
SDL_WINDOW_VULKAN = 268435456
- metal → const WindowFlags
-
SDL_WINDOW_METAL = 536870912
- inputGrabbed → const WindowFlags
-
SDL_WINDOW_INPUT_GRABBED = 256
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
values
→ const List<
WindowFlags> - A constant List of the values in this enum, in order of their declaration.