toInt method
Return an integer.
Implementation
int toInt() {
switch (this) {
case GameControllerAxis.invalid:
return SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_INVALID;
case GameControllerAxis.leftx:
return SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX;
case GameControllerAxis.lefty:
return SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY;
case GameControllerAxis.rightx:
return SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_RIGHTX;
case GameControllerAxis.righty:
return SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_RIGHTY;
case GameControllerAxis.triggerleft:
return SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_TRIGGERLEFT;
case GameControllerAxis.triggerright:
return SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_TRIGGERRIGHT;
case GameControllerAxis.max:
return SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_MAX;
}
}