getButton method
Return true
if button
is pressed.
Implementation
bool getButton(final GameControllerButton button) =>
sdl.getBool(sdl.sdl.SDL_GameControllerGetButton(handle, button.toInt()));
Return true
if button
is pressed.
bool getButton(final GameControllerButton button) =>
sdl.getBool(sdl.sdl.SDL_GameControllerGetButton(handle, button.toInt()));