getAxisSmall method

double getAxisSmall(
  1. GameControllerAxis axis
)

Get the value of axis, as a number between -1.0 and 1.0.

Implementation

double getAxisSmall(final GameControllerAxis axis) {
  final value = getAxis(axis);
  if (value < 0) {
    return value / 32768;
  } else if (value > 0) {
    return value / 32767;
  } else {
    return 0.0;
  }
}