ControllerButtonEvent constructor
const
ControllerButtonEvent({
- required Sdl sdl,
- required int timestamp,
- required int joystickId,
- required GameControllerButton button,
- required PressedState state,
Create an event.
Implementation
const ControllerButtonEvent({
required super.sdl,
required super.timestamp,
required final int joystickId,
required this.button,
required this.state,
}) : super(controllerId: joystickId);