priority method
Implementation
double priority() {
if (_noteGain < SoundFontMath.nonAudible)
{
return 0.0;
}
else
{
return _volEnv.priority();
}
}
double priority() {
if (_noteGain < SoundFontMath.nonAudible)
{
return 0.0;
}
else
{
return _volEnv.priority();
}
}