renderMono method
Implementation
void renderMono(List<double> destination, {int offset = 0})
{
int sampleCount = destination.length ~/ 2;
sampleCount -= offset;
List<double> left = List<double>.filled(sampleCount, 0);
List<double> right = List<double>.filled(sampleCount, 0);
render(left, right);
for (var t = 0; t < sampleCount; t++)
{
destination[offset + t] = (left[t] + right[t]) / 2;
}
}