ControlSystemState.parse constructor
ControlSystemState.parse(
- ByteData data_
Implementation
factory ControlSystemState.parse(ByteData data_) {
if (data_.lengthInBytes < ControlSystemState.mavlinkEncodedLength) {
var len = ControlSystemState.mavlinkEncodedLength - data_.lengthInBytes;
var d = data_.buffer.asUint8List() + List<int>.filled(len, 0);
data_ = Uint8List.fromList(d).buffer.asByteData();
}
var timeUsec = data_.getUint64(0, Endian.little);
var xAcc = data_.getFloat32(8, Endian.little);
var yAcc = data_.getFloat32(12, Endian.little);
var zAcc = data_.getFloat32(16, Endian.little);
var xVel = data_.getFloat32(20, Endian.little);
var yVel = data_.getFloat32(24, Endian.little);
var zVel = data_.getFloat32(28, Endian.little);
var xPos = data_.getFloat32(32, Endian.little);
var yPos = data_.getFloat32(36, Endian.little);
var zPos = data_.getFloat32(40, Endian.little);
var airspeed = data_.getFloat32(44, Endian.little);
var velVariance = MavlinkMessage.asFloat32List(data_, 48, 3);
var posVariance = MavlinkMessage.asFloat32List(data_, 60, 3);
var q = MavlinkMessage.asFloat32List(data_, 72, 4);
var rollRate = data_.getFloat32(88, Endian.little);
var pitchRate = data_.getFloat32(92, Endian.little);
var yawRate = data_.getFloat32(96, Endian.little);
return ControlSystemState(
timeUsec: timeUsec,
xAcc: xAcc,
yAcc: yAcc,
zAcc: zAcc,
xVel: xVel,
yVel: yVel,
zVel: zVel,
xPos: xPos,
yPos: yPos,
zPos: zPos,
airspeed: airspeed,
velVariance: velVariance,
posVariance: posVariance,
q: q,
rollRate: rollRate,
pitchRate: pitchRate,
yawRate: yawRate);
}