ControlSystemState constructor

ControlSystemState({
  1. required uint64_t timeUsec,
  2. required float xAcc,
  3. required float yAcc,
  4. required float zAcc,
  5. required float xVel,
  6. required float yVel,
  7. required float zVel,
  8. required float xPos,
  9. required float yPos,
  10. required float zPos,
  11. required float airspeed,
  12. required List<float> velVariance,
  13. required List<float> posVariance,
  14. required List<float> q,
  15. required float rollRate,
  16. required float pitchRate,
  17. required float yawRate,
})

Implementation

ControlSystemState({
  required this.timeUsec,
  required this.xAcc,
  required this.yAcc,
  required this.zAcc,
  required this.xVel,
  required this.yVel,
  required this.zVel,
  required this.xPos,
  required this.yPos,
  required this.zPos,
  required this.airspeed,
  required this.velVariance,
  required this.posVariance,
  required this.q,
  required this.rollRate,
  required this.pitchRate,
  required this.yawRate,
});