serialize method
Implementation
@override
ByteData serialize() {
var data_ = ByteData(mavlinkEncodedLength);
MavlinkMessage.setFloat32List(data_, 0, q);
data_.setFloat32(16, angularVelocityX, Endian.little);
data_.setFloat32(20, angularVelocityY, Endian.little);
data_.setFloat32(24, angularVelocityZ, Endian.little);
data_.setUint16(28, deviceFlags, Endian.little);
data_.setUint16(30, managerFlags, Endian.little);
data_.setUint8(32, targetSystem);
data_.setUint8(33, targetComponent);
data_.setUint8(34, gimbalId);
data_.setUint8(35, client);
return data_;
}