obstacleId property
Unique ID given to each obstacle so that its movement can be tracked. Use UINT16_MAX if object ID is unknown or cannot be determined.
MAVLink type: uint16_t
obstacle_id
Implementation
final uint16_t obstacleId;
Unique ID given to each obstacle so that its movement can be tracked. Use UINT16_MAX if object ID is unknown or cannot be determined.
MAVLink type: uint16_t
obstacle_id
final uint16_t obstacleId;