ObstacleDistance3d constructor

ObstacleDistance3d({
  1. required uint32_t timeBootMs,
  2. required float x,
  3. required float y,
  4. required float z,
  5. required float minDistance,
  6. required float maxDistance,
  7. required uint16_t obstacleId,
  8. required MavDistanceSensor sensorType,
  9. required MavFrame frame,
})

Implementation

ObstacleDistance3d({
  required this.timeBootMs,
  required this.x,
  required this.y,
  required this.z,
  required this.minDistance,
  required this.maxDistance,
  required this.obstacleId,
  required this.sensorType,
  required this.frame,
});