serialize method

  1. @override
ByteData serialize()
override

Implementation

@override
ByteData serialize() {
  var data_ = ByteData(mavlinkEncodedLength);
  data_.setUint32(0, timeBootMs, Endian.little);
  data_.setUint32(4, capFlags, Endian.little);
  data_.setFloat32(8, rollMin, Endian.little);
  data_.setFloat32(12, rollMax, Endian.little);
  data_.setFloat32(16, pitchMin, Endian.little);
  data_.setFloat32(20, pitchMax, Endian.little);
  data_.setFloat32(24, yawMin, Endian.little);
  data_.setFloat32(28, yawMax, Endian.little);
  data_.setUint8(32, gimbalDeviceId);
  return data_;
}