serialize method
Implementation
@override
ByteData serialize() {
var data_ = ByteData(mavlinkEncodedLength);
data_.setFloat32(0, desired, Endian.little);
data_.setFloat32(4, achieved, Endian.little);
data_.setFloat32(8, error, Endian.little);
data_.setFloat32(12, theta, Endian.little);
data_.setFloat32(16, omega, Endian.little);
data_.setFloat32(20, sigma, Endian.little);
data_.setFloat32(24, thetaDot, Endian.little);
data_.setFloat32(28, omegaDot, Endian.little);
data_.setFloat32(32, sigmaDot, Endian.little);
data_.setFloat32(36, f, Endian.little);
data_.setFloat32(40, fDot, Endian.little);
data_.setFloat32(44, u, Endian.little);
data_.setUint8(48, axis);
return data_;
}