GameStat class

Constructors

GameStat({int? gameCreation, int? gameDuration, int? seasonID, bool? win, int? kills, int? deaths, int? playerIDinGame, int? assists, int? cs, String? gameMode, List<Participant>? participants, dynamic data})
A GameStat() instance to use to create a custom GameStats or use it with the League() instance to get the latest Game statistics.
GameStat.fromJson(Map<String, dynamic> json, String? name, String? summonerID)
factory

Properties

assists int?
final
cs int?
final
data → dynamic
final
deaths int?
final
gameCreation int?
final
gameDuration int?
final
gameMode String?
final
hashCode int
The hash code for this object.
no setterinherited
kills int?
final
participants List<Participant>?
This list contains a Participant() Instance List with the number of actual players in a game. e.g. in a ranked game it would be 10 long (0-9).
final
playerIDinGame int?
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
seasonID int?
final
win bool?
final

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited