sendMessage method
void
sendMessage(
- Map payload
)
Implementation
void sendMessage(Map payload) async {
payload['requestId'] = _requestId;
CastMessage castMessage = CastMessage();
castMessage.protocolVersion = CastMessage_ProtocolVersion.CASTV2_1_0;
castMessage.sourceId = _sourceId!;
castMessage.destinationId = _destinationId!;
castMessage.namespace = _namespace!;
castMessage.payloadType = CastMessage_PayloadType.STRING;
castMessage.payloadUtf8 = jsonEncode(payload);
Uint8List bytes = castMessage.writeToBuffer();
Uint32List headers = Uint32List.fromList(writeUInt32BE(
List<int>.filled(4, 0, growable: false), bytes.lengthInBytes));
Uint32List fullData =
Uint32List.fromList(headers.toList()..addAll(bytes.toList()));
log.fine(payload['type']);
_socket!.add(fullData);
_requestId++;
}