drawParticle method

  1. @override
void drawParticle(
  1. Canvas canvas,
  2. Size size,
  3. LightingParticle particle
)
override

During

Implementation

@override
void drawParticle(Canvas canvas, Size size, LightingParticle particle) {
  canvas.save();
  canvas.translate(particle.x, particle.y);
  canvas.scale(particle.s, particle.s);
  canvas.drawCircle(
      Offset.zero,
      0.5,
      Paint()
        ..blendMode = BlendMode.clear
        ..maskFilter =
            MaskFilter.blur(BlurStyle.normal, (particle.t / 100.0) / 1));
  canvas.restore();
}